2D Platformer Work-In-Progress: Part 3
Continuing working on the Unity course “Desarrollo de Videojuegos en Unity: Una Introducción”, I have added quite a few things to game:
- Sounds and background music
- Visual effects
- Timer
- Unity Analytics
The last one is something I have not tried before and the videos in the course are a little outdated, so I tried my best to look for documentation elsewhere. But the only way I can test this is by publishing the game, so for the first time in this journey here is a playable demo of the game!
After playing the demo, please consider answering the following questionnaire (6 questions): GS Questionnaire
Instructions:
Move: Left and Right Arrow Keys
Run: R Key (leave pressed)
Jump: Space Bar
Attack: A Key
Feedback is always welcome, so let me know if there are changes you would like to see!
Sounds:
- Impact sounds by Kenney
- RPG audio by Kenney
- Male human pain/death sounds by Michel Baradari
- Voices Sound Effects Library by Little Robot Sound Factory
- RPG Sound Pack by artisticdude
- Molotov Cocktail Bomb Sound
Music:
- Win music #2 by remaxim
- Death of a Ninja (Game Over) by Joth
- Blackmoor Ninjas (Battle Theme) by Matthew Pablo
If you missed my previous posts, you can find them here: