2D Platformer Work-In-Progress: Part 2

Continuing working on the Unity course “Desarrollo de Videojuegos en Unity: Una Introducción”, I have added interactions between the Player and the Enemies. Now, when the Enemies touch the Player, the Sprite flickers, the Hit animation is triggered and the camera moves. Also, the Player loses control of the character for a second.

For the Enemies, when the Player slashes at them, they turn a different color and the Hit animation is triggered. When their health reaches 0, the Die animation is triggered, as well as a particle effect.

On top of that, I added UI elements in the screen to represent the Player’s Health and the number of items picked up.

I’m feeling pretty good of the progress so far, but there are definitely elements I need to polish and add. If you have any suggestions, feel free to add a comment.

In case you missed my previous post, here is a link to it: https://obregons-online.com/2d-platformer-wip-1/

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